Passive: Raw Strength
Enemies struck by Gravok's abilities receive a stack of Weakness, reducing their armor by a small amount for 1 second. This effect can be extended by hitting enemies with multiple abilities in rapid succession, accumulating additional stacks of Weakness. At 3 stacks of Weakness, the enemy becomes Broken, briefly slowed and taking additional damage from all sources for a short duration.
Q: Bonebreaker
8/7.5/6/5/4.5 seconds cooldown based on level Gravok smashes the stone pillar in front of him, creating a shockwave that deals damage and slows enemies.
W: From the Pit
14/12.5/12/11/9 seconds cooldown based on level Gravok uses his free hand to punch the ground, throwing dirt at all enemies in front of him, dealing damage and blinding them for a short duration.
E: Round and Round
19/17/15/13/10 seconds cooldown based on level Gravok drops the pillar next to him, becoming slowed, and charges for up to 2 seconds. He then swings the pillar around him twice, knocking back and damaging enemies. The radius of the swing depends on how long the ability is charged.
R: Pure Rage
120/95/70 seconds cooldown based on level Gravok raises the stone pillar and stabs it into the ground, damaging nearby enemies. While active, Gravok is tethered to the pillar and cannot move outside the tether range or cast other abilities. He becomes enraged, gaining movement speed, tenacity, and armor. When he first collides with an enemy champion, they are knocked back. His passive now applies a stack of Weakness per auto-attack, allowing him to break any enemies who still dare to approach. When the ultimate ends, Gravok pulls the pillar toward him, stunning all enemies hit by it, and returns to neutral.