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Character Design

Topic

In my fourth semester, I enrolled in a character design class because I had a keen interest in learning how to create game-ready characters and use them for animations. During the course, we extensively practiced sketching and planning, but for now, I'll only share the final results of my project here. I designed a character intended to be a futuristic fighter participating in competitive sports involving small-scale arena fights, where multiple people engage in unarmed combat. He portrays a seasoned veteran with a remarkable track record of victories, showcasing his exceptional skills. Below are a few renders of the character:

Front.

Back.

Side.

Close-up.

WIP 1

WIP 2

Sidekick front.

Sidekick back.

Animated: